Simcountry
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(Added Topic: Tiered System for Aid Grants)
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==Tiered System for Aid Grants==
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The WG Security Council has developed a tiered system for granting country aid. These tiers are based on ranking levels of need according to criteria which we have developed. These criteria reflect our opinions as to who would benefit the most from council funds.
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We feel that this is a fair distribution of funding and may further refine these criteria as we gain more experience with the aid grants. Keep in mind that game cash goes quickly when a new president is upgrading all their corps at once, buying infrastructure and building a decent defense.
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:'''No Aid or Unusual Exceptions'''
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* Empires with more than 3 nations
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* Presidents who publicly and aggressively attack the council
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* Population of greater than 30 M
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* Countries with nukes
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* Presidents with an aggressive history
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* Presidents with established empires or ceos on other worlds
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* Presidents who repeatedly make bad mistakes and are unwilling to learn
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* Presidents eligible for an award in that month which is 20 GC or greater at the time the proposal is made
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:'''1T Aid Grants'''
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* Empires with 3 nations
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* Population of up to 20 M
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* Assets greater than 10T
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* Countries who have made embarrassingly bad mistakes and are trying to fix them
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:'''2-3T Aid Grants'''
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* Empires with 2 nations
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* Population of up to 15 M
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* Asset greater than 5T
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* Countries who have made some mistakes but are willing to learn
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* Countries who have not overbuilt offense
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:'''4-5T Aid Grants'''
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* Single countries or Peaceful countries
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* Population of up to 10M
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* Presidents actively trying to learn the game
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* Returning SC veterans
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* Players who demonstrate that they intend to keep playing the game (paying the 30GC to continue, etc)
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==Security Council Members==
 
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! Terms Ends
 
! Terms Ends
 
! President
 
! President

Revision as of 07:11, 2 January 2008

Tiered System for Aid Grants

The WG Security Council has developed a tiered system for granting country aid. These tiers are based on ranking levels of need according to criteria which we have developed. These criteria reflect our opinions as to who would benefit the most from council funds.

We feel that this is a fair distribution of funding and may further refine these criteria as we gain more experience with the aid grants. Keep in mind that game cash goes quickly when a new president is upgrading all their corps at once, buying infrastructure and building a decent defense.

No Aid or Unusual Exceptions
  • Empires with more than 3 nations
  • Presidents who publicly and aggressively attack the council
  • Population of greater than 30 M
  • Countries with nukes
  • Presidents with an aggressive history
  • Presidents with established empires or ceos on other worlds
  • Presidents who repeatedly make bad mistakes and are unwilling to learn
  • Presidents eligible for an award in that month which is 20 GC or greater at the time the proposal is made


1T Aid Grants
  • Empires with 3 nations
  • Population of up to 20 M
  • Assets greater than 10T
  • Countries who have made embarrassingly bad mistakes and are trying to fix them


2-3T Aid Grants
  • Empires with 2 nations
  • Population of up to 15 M
  • Asset greater than 5T
  • Countries who have made some mistakes but are willing to learn
  • Countries who have not overbuilt offense


4-5T Aid Grants
  • Single countries or Peaceful countries
  • Population of up to 10M
  • Presidents actively trying to learn the game
  • Returning SC veterans
  • Players who demonstrate that they intend to keep playing the game (paying the 30GC to continue, etc)


Security Council Members

Terms Ends President Nation
27/01/08 killzone117 The ZN Corporate Empire
27/01/08 ike666  
28/01/08 Butchy  
28/01/08 Nomanaski Kieto  
01/02/08 Grand Admiral Darth Bane  
01/02/08 Galen_Darkstar Deutschland
01/02/08 ElkRiverDrop DigitalElk
29/02/08 Saby  
30/01/08 Dale Legge Phaeton
29/02/08 Jacuzzo  
31/03/08 Mor Phine Morphine Empire
01/04/08 dsfi  
30/04/08 R Gonzalez  
30/05/08 Enigma Enigma Galaxy
30/07/09 IAN JONES MARINE RECON